| Date | Morning | Afternoon |
|---|---|---|
| Monday, July 6 |
Introduction to Alice
Text: Alice: Chapter 1; Appendix A Lab: Computer accounts/Alice setup. |
Alice concepts
Text: Alice: Chapter 1 Lab: Work through Appendix A, parts 1 and 2, and assigned problems in Chapter 1. Homework: Finish reading chapter 1 and appendix A, if you have not already. Read chapter 2, sections 1 and 2. |
| Tuesday, July 7 |
Animation programs: scenarios & storyboards
Text: Chapter 2, Section 1 Lab: Create your own storyboards. |
Creating an animation program
Text: Chapter 2, Section 2 Lab: Use Alice to animate storyboards created in the morning. Homework: Read chapter 3, sections 1 and 2. |
| Wednesday, July 8 |
Programming: Putting together the piecesBuilt-in functions and expressions
Text: Chapter 3, Section 1 Lab: Practice using built-in functions and expressions. |
Programming: Simple control structures, Conditional execution
Text: Chapter 3, Section 2 Lab: Practice using simple control structures. Homework: Read Chapter 4, sections 1. |
| Thursday, July 9 |
Field Trip to San Diego Supercomputer Center (10:00) SDSC website |
Classes, objects, & world-level methods
Text: Chapter 4, Section 1 Lab: Practice using methods. Start on project 1. Homework: Read Chapter 4, Sections 2 and 3. Continue thinking about the story for your first project. |
| Friday, July 10 |
Parameters
Text: Chapter 4, Section 2 Lab: Practice using parameters. Continue working on project 1. |
Class-level methods and inheritance
Text: Chapter 4, Section 3 Lab: Practice creating your own classes. Present ideas for design of project 1. Designs due for project 1 Homework: Read Chapter 4, Tricks and Techniques. Read Chapter 5, section 1. |
| Monday, July 13 |
Object Visibility
Text: Tips & Techniques 4 Lab: Work on completing old labs; work on project 1. |
Interactive programming
Lab: Practice using event handlers. Finish project 1. Homework: Read chapter 5, section 2 and Tips and Techniques. Read Chapter 6, section 2. We're skipping Chapter 6, section 1, but you are welcome to read it to review functions (first discussed in chapter 3). Start thinking about your storyboards for project 2. |
| Tuesday, July 14 |
Parameters & event handler methods
Text: Chapter 5, Section 2, Tips & Techniques 5 Lab: Practice using mouse event handlers. Finish project 1. Begin storyboard design for project 2. |
Execution control with If/Else & boolean functions - Part 2
Text: Chapter 6, Section 2 Lab: Practice using boolean functions with if/else control. Project 1 is due Homework: Read Chapter 6, Tips and Techniques. Read Chapter 7, section 1. |
| Wednesday, July 15 |
Random numbers and random motionText: Chapter 6, Tips & Techniques Lab: Student presentations for project 2 design. Practice using random numbers in a program.
Design for project 2 due |
Repetition: definite loops
Text: Chapter 7, section 1 Lab: Practice using loops. Start programming project 2. Homework: Read Chapter 7, section 2 and Tips and Techniques. Read Chapter 8, section 1. |
| Thursday, July 16 |
While: The indefinite loop
Text: Chapter 7, Section 2, Tips & Techniques 7 Lab: Practice using while loops. Continue work on project 2. |
Recursion
Text: Chapter 8, Section 1 Lab: Practice using recursion. Continue work on project 2. Homework: Read Chapter 8, Section 2. |
| Friday, July 17 |
More about recursion
Text: Chapter 8, Section 2 Lab: More practice with recursion. Finish project 2. Project 3 (competition final project) is assigned Project 2 due |
Homework: Read Chapter 9, sections 1 and 2. Start thinking about design for final project. |
| Monday, July 20 |
Lists
Text: Chapter 9, Section 1 Lab: Practice using lists. Work on design for final project. |
List search
Text: Chapter 9, Section 2 Lab: Practice using list search. Present design for final project. Student designs due for final project. Homework: Read Chapter 10, Section 1. |
| Tuesday, July 21 |
Variables & inheritance - Part 1
Lab: Work on final project. |
Field Trip: Tour of HP. Meet at 1pm to leave in vans. Note: This
means you need to finish lunch EARLY! HP Website
Homework: Read Chapter 10, section 2. |
| Wednesday, July 22 |
Variables & inheritance - Part 2
Text: Chapter 10, section 1 Lab: Practice using variables. Continue working on final project. |
Arrays and array visualization
Text: Chapter 10, Section 2 Lab: Practice using arrays. Continue working on final project. Homework: Read Chapter 10, Tips and Techniques. |
| Thursday, July 23 |
Debugging - watch and text output
Text: Chapter 10, Tips & Techniques Lab: Finish final project. |
Present final project. Start planning posterboard for final project (all images/text you want printed MUST be submitted before the end of class). Finish previous labs if needed. |
| Friday, July 24 |
Create final project storyboards (class meeting location TBA) |
Finish final project presentations, voting, and awards. End of course survey. Rehearsal of Closing Day Ceremony. |